Shinora
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Every system runs in its own zone, so nothing overlaps.

Roblox systems developer · Luau

I build the systems your Roblox game runs on.

Weapons, enemy AI, building, mining, movement and more. Every system is modular, server-validated and drops into an existing game without a rewrite.

Server-authoritative Mobile ready UI
Shinora's avatar: an anime girl with long pink hair and a white bow
Shinora
Open for commissions
Mining.luau
local Mining = require(Systems.Mining)

function Mining:PlayerEntered(player)
  Stats.Set(player, "Coins", 0)
  self.Backpack[player] = {}
end
6+Years in Roblox Luau
50+Projects shipped
11Showcase systems
10/10Client reviews
Past work

Systems I've built

Each one runs in its own zone of a single showcase place and can be dropped into any game.

1

Lockpicking

A cutaway pin tumbler lock. Pins bind in a hidden order, overset and they all drop. Three chest tiers, 3 to 7 pins.

Minigame3D UI
2

Sandevistan

Slows the world, speeds you up and leaves a neon afterimage trail that other players can see too.

AbilityVFX
3

Modular Weapons

Pistol, rifle, shotgun and knife from one config each. First person arms, recoil, aim down sights, server-checked hits.

FPSData driven
4

Procedural Map

Seeded islands, continents and highlands built ring by ring from whatever tile and prop assets you give it.

GenerationYour assets
5

Advanced Movement

Sprint, momentum slide, dash with charges and a front flip double jump, with a timed obstacle course.

MovementAnimation
6

Enemy AI

Three enemy types that path to you and smash any barricade in the way. Riot shields block hits from the front.

PathfindingNPCs
7

Building

3008 style placement with a ghost preview, rotation, grid snap and pick up. Walls, furniture and spike traps.

PlacementTraps
8

Mining

Six ores, a backpack that fills up, a sell pad, pickaxe and backpack upgrades, saving and a leaderboard.

EconomyDataStore
9

Day and Night

A server clock with a countdown before nightfall, a blood red night and street lights that switch on at dusk.

LightingEvents
10

Eat to Grow

Walk over food to grow. Bigger food unlocks as you get bigger, and the camera pulls back to keep up.

ProgressionScaling
11

Kill Counter

Kills go to leaderstats and pay out cash that buys guns, medkits and a speed coil at the armory.

LeaderstatsShop
What you get

Built to ship, not to demo

01

Scalable by design

Systems read from config and asset folders. Adding a weapon, an ore or a food is one new entry, not new code.

02

Secure by default

The client predicts for feel and the server decides. Fire rate, reach, ammo and purchases are all checked server side.

03

Fits your game

I work inside existing codebases and match your structure, naming and UI style instead of bolting on a second game.

04

Fast, visible progress

Regular updates with short clips, so you see the system working long before it is finished.

How it works

From brief to place file

  1. 1

    Brief

    You describe the system and your game. I ask the questions that change the scope and send a quote.

  2. 2

    Prototype

    A rough working version in a test place so we agree on feel before anything is polished.

  3. 3

    Build and test

    The real system with UI, sounds and server checks, tested solo and with multiple players.

  4. 4

    Handoff

    Delivered into your place with a short guide on how to configure and extend it, plus revisions.

Pricing

Every project is quoted

Prices depend on scope, so you get a fixed quote after the brief. These are the usual shapes of work.

Single system

Quote
  • One system like mining or lockpicking
  • UI, sounds and server validation
  • Config so you can tune it yourself
Ask for a quote

Ongoing support

Quote
  • Fixes and new features after launch
  • Performance and exploit reviews
  • Priority replies on Discord
Ask for a quote
Client reviews

What clients say

Straight from the people I've built for.

10/10, would rate higher if I could!

She did exactly what I asked for and absolutely NAILED every single detail, on top of that she helped me solve some unexpected animation issues and was always quick to respond and fix anything that came up, what I had in my mind literally came to life just as I had it in my imagination thanks to her work

Her skills are sharp and great, she delivered everything incredibly fast without sacrificing quality, honestly, I was stunned with the job

For the quality she provides, her prices are some of the best I've seen. I'm definitely hiring her again for future projects

Totally recommended!

AddFunctionDiscord · July 2025
10/10 service! Really quick to attend to the work and friendly too
chloeeDiscord · June 2025
Very quick, affordable, clean and quality service! Also very friendly 🔥🔥🔥🔥 for sure 10/10
DCMDiscord · July 2025
Very professional would 100% hire her again. Asked plenty of questions to ensure her understanding of my idea was correct.
Amazing Speed i tried hours doing this but they made it fast and fixed every bug.
She is the goat and loves her job! She is my go to now for everything! Yall need to buy from her she deserves so much because she is such a great girl and an insane scripter too!
FAQ

Questions people ask

Something else on your mind? Ask on Discord.

What are your rates?

Every project gets a fixed quote after a short brief. A single system costs less than a package of systems that share data and UI, and ongoing support is quoted monthly.

How long does a system take?

Small systems usually take a few days. Larger frameworks are split into milestones, and you get a clip of each one working before the next starts.

Can you work in my existing game?

Yes. I read your structure first and build to match it, so the new system feels like part of your codebase rather than something bolted on.

What won't you take on?

Anything that breaks Roblox's Terms of Use, such as exploits, gambling with real value or content that isn't appropriate for the platform.

Do I own the code?

Yes. Once the project is paid for, the code and assets I make for it are yours to use and change.

Ready to build something together?

Send a message on Discord with what you have in mind. Clips of your game help a lot.

Discord shinoraistaken

1Video